GAME MODES
TDM(Team Death Match)
The player who is the first to let go 10 enemy OPERATOR HIT wins.
Special rules
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Addition
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Team bonus
In the game mode TDM an OPERATOR who is in RANGE to at least one other own OPERATOR with the same TEAM receives: +1AP.
CTF(Capture the Flag)
Keywords
The OBJECTIVE is additionally the FLAG.
Target
Through the MOVE ACTION, the FLAG must be REACHED and CAPTURED. The winner is the first player to CAPTURED 2 FLAGs.
Special rules
When a FLAG is CAPTURED, this COMBATPHASE is over and in the SUPPORTPHASE all OBJECTIVECOUNTERs are removed from all OPERATORS.
When an OPERATOR goes HIT or OUT, the OBJECTIVECOUNTER is removed from that OPERATOR.
Addition
When an OPERATOR CAPTURES the FLAG, PERFORMANCE is fulfilled.
Team bonus
In the CTF game mode, an OPERATOR who is in RANGE to at least one other friendly OPERATOR with the same TEAM receives: +1EP.
VIP(Very Important Person)
Keywords
The operator on the LEADERPOSITION is the VIP.
Target
The player who is the first to let the enemy VIP HIT wins.
Special rules
If the VIP OUT goes, the player whose VIP OUT has gone automatically loses.
Additional
If the VIP did not go HIT in this TURN, PERFORMANCE is achieved.
Team bonus
In the game mode VIP receives for every other own OPERATOR, which is from the same TEAM and in RANGE: +1EP.